
Starring series mainstay Ryu and featuring pressure sensitive punch pads, it was a fun little oddity that opened the door to one of gaming’s greatest dynasties and changed the face of digital entertainment forever.īut the true revolution began in 1991 with the release of Street Fighter II. It all began back in 1987, when Capcom first unveiled Street Fighter, a revolutionary (for the time) new arcade title that allowed players to settle their scores (pun intended) not by beating each other’s records, but by beating each other’s ass. The joy of blasting your buddy with ki is universal, nonetheless. Maybe you have the quarter motion of the joystick committed to memory, maybe you’ve flailed at an arcade cabinet long enough to accidentally pull one off, it doesn’t matter. The most famous move in perhaps all fight games, Street Fighter’s Hadōken, and by extension the Shōryūken (“Rising Dragon Fist”), represent a pinnacle of a certain type of gaming: culturally accessible, wildly addictive competitive play that anyone can pick up. But when shouted, it embodies a pop culture phenomenon that triggers nostalgia in multiple generations of gamers - and probably people who may have never even touched a controller. Hadōken! It’s sounds like a nonsense word, and it mostly is, despite translating to “Wave Motion Fist” from Japanese.
